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IXION | BMS Piranesi

A vessel operated by a Personal Assistant that has gone mad and edgy. Probably the most enjoyable task I've had on this project. I iterated from a rough Occulus Medium sculpt by Lucas which served as a base concept.
I then added more and more detail while avoiding polycount overkill. Relying heavily on a trimsheet, very similar to those used for other large assets in the game, like the Etemenanki :
https://www.artstation.com/artwork/nErzo1
Used Toolbag4 for baking and Painter for texturing. Rendered in Blender Cycles.

Lucas other concepts :
https://www.artstation.com/lucasterryn

The other artists in the IXION team :
https://www.artstation.com/mael_briffa
https://www.artstation.com/kelis
https://www.artstation.com/valentin_coupe
https://www.artstation.com/ghizbot

Decal and Timsheet used on the Piranesi with its Drone and Missile (lowpoly used in swarms).

Decal and Timsheet used on the Piranesi with its Drone and Missile (lowpoly used in swarms).

Awakening of the Piranesi, great cutscene made by Maƫl Briffa. Sound design is by Guillaume David obviously.